Phong shading

Results: 82



#Item
11Dichromatic Separation: Specularity Removal and Editing Satya P. Mallick UC, San Diego Todd Zickler Harvard University

Dichromatic Separation: Specularity Removal and Editing Satya P. Mallick UC, San Diego Todd Zickler Harvard University

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Source URL: graphics.ucsd.edu

Language: English - Date: 2015-02-20 12:40:41
12Dichromatic Separation: Specularity Removal and Editing Satya P. Mallick UC, San Diego Todd Zickler Harvard University

Dichromatic Separation: Specularity Removal and Editing Satya P. Mallick UC, San Diego Todd Zickler Harvard University

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Source URL: vision.ucsd.edu

Language: English - Date: 2015-02-20 12:40:41
13To Appear in ICCVDealing with Textureless Regions and Specular Highlights—A Progressive Space Carving Scheme Using a Novel Photo-consistency Measure Ruigang Yang∗ † , Marc Pollefeys† , and Greg Welch† De

To Appear in ICCVDealing with Textureless Regions and Specular Highlights—A Progressive Space Carving Scheme Using a Novel Photo-consistency Measure Ruigang Yang∗ † , Marc Pollefeys† , and Greg Welch† De

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Source URL: www.inf.ethz.ch

Language: English - Date: 2004-01-09 02:36:02
14Robert Remembers: the VW Bug  By Robert McDermott The year-1972, the teacher-Ivan Sutherland, the objective-create a

Robert Remembers: the VW Bug By Robert McDermott The year-1972, the teacher-Ivan Sutherland, the objective-create a

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Source URL: www.cs.utah.edu

Language: English - Date: 2015-02-09 15:18:51
15Mathematical analysis / 3D computer graphics / Shading / Radiometry / Astrophysics / Bidirectional reflectance distribution function / Blinn–Phong shading model / Spherical harmonics / Phong reflection model / Optics / Physics / Computer graphics

A New Change of Variables for Efficient BRDF Representation Szymon M. Rusinkiewicz Stanford University Gates Building, Wing 3B Stanford, CA 94305

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Source URL: www.cs.princeton.edu

Language: English - Date: 2001-09-10 16:52:17
16Course: 3D Design Title: My Materials Blender: Version 2.6X Level: Beginning Author; Neal Hirsig () (May 2012)

Course: 3D Design Title: My Materials Blender: Version 2.6X Level: Beginning Author; Neal Hirsig () (May 2012)

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Source URL: www.gryllus.net

Language: English - Date: 2012-07-30 11:49:18
17Improved Linear Light Source Material Reflectance Scanning

Improved Linear Light Source Material Reflectance Scanning

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Source URL: ict.usc.edu

Language: English - Date: 2012-11-05 14:01:04
18Tiled Shading - Preprint To appear in JGT 2011 Ola Olsson and Ulf Assarsson Chalmers University of Technology Abstract

Tiled Shading - Preprint To appear in JGT 2011 Ola Olsson and Ulf Assarsson Chalmers University of Technology Abstract

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Source URL: www.klayge.org

Language: English - Date: 2013-07-12 06:13:02
19EUROGRAPHICSI. Navazo, P. Poulin (Guest Editors) Volume), Number 2  Capturing Relightable Human Performances under

EUROGRAPHICSI. Navazo, P. Poulin (Guest Editors) Volume), Number 2 Capturing Relightable Human Performances under

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Source URL: media.au.tsinghua.edu.cn

Language: English - Date: 2015-01-26 07:16:32
20To appear in ACM Transactions on Graphics (SIGGRAPH Asia 2008 Proceedings)  Phong Tessellation Tamy Boubekeur Marc Alexa TU Berlin

To appear in ACM Transactions on Graphics (SIGGRAPH Asia 2008 Proceedings) Phong Tessellation Tamy Boubekeur Marc Alexa TU Berlin

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Source URL: www.klayge.org

Language: English - Date: 2011-07-23 03:26:50